Mark McGill

Author: Mark

Augmented Virtuality (CHI’15)

We identify usability challenges facing consumers adopting Virtual Reality (VR) head-mounted displays (HMDs) in a survey of 108 VR HMD users. Users reported significant issues in interacting with, and being aware of their real-world context when using a HMD. Building upon existing work on blending real and virtual environments, we performed three design studies to […]

Multi-view TV (TVX’15)

This paper investigates how we can design interfaces and interactions for multi-view TVs, enabling users to transition between independent and shared activity, dynamically control awareness of other users activities, and collaborate more effectively on shared activities. We conducted two user studies, first comparing an Android-based two-user TV against both multi-screen and multi-view TVs. Based on […]

Mediation of Control (TVX’14)

The single physical remote control, paired to a media system, is no longer necessarily the only (or indeed primary) mechanism of control, with new input modalities (e.g. gesture) and mechanisms (e.g. mobile devices) allowing anyone to contribute to the input and control. This paper investigates the potential for extending single-user interfaces in order to support […]

Shared Screen Mirroring (TVX’14)

Screen mirroring has been available to consumers for some time, however if every mobile device in the room supports screen mirroring to the main display (e.g. a shared TV), this necessitates a mechanism for managing its use. As such, this paper investigates allowing users in small intimacy groups (friends, family etc.) to self-manage mirrored use […]

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