We identify usability challenges facing consumers adopting Virtual Reality (VR) head-mounted displays (HMDs) in a survey of 108 VR HMD users. Users reported significant issues in interacting with, and being aware of their real-world context when using a HMD. Building upon existing work on blending real and virtual environments, we performed three design studies to […]
Multi-view Screen Mirroring (TVX’15)
This paper explores how we can utilize the TV to view screen-mirrored device activity, decreasing the digital isolation of device usage. We examine the extent to which users can attend to multiple devices on one TV, the effect this and prior systems have had on existing TV viewing, and propose ways in which we can […]
Multi-view TV (TVX’15)
This paper investigates how we can design interfaces and interactions for multi-view TVs, enabling users to transition between independent and shared activity, dynamically control awareness of other users activities, and collaborate more effectively on shared activities. We conducted two user studies, first comparing an Android-based two-user TV against both multi-screen and multi-view TVs. Based on […]